Apple Will Announce the Next iPad on March 7th

 

Apple Will Announce the Next iPad on March 7th

The iPad 3 will be announced on March 7th. Apple has just sent out invitations for an Apple event in San Francisco at 10AM PST on Wednesday March 7th. The invitation not so subtly hints at the Retina Display becoming a reality in the iPad 3.

The next iPad has long been expected to be announced on March 7th with the hallmark feature of the 2048×1536 resolution Retina Display and possible quad-core A6 processor. The invitation, which notes that Apple has “something you really have to see” pretty much insinuates that a Retina Display iPad is happening. The invitation also interestingly doesn’t show a home button, though that could easily be explained if the iPad in the invitation was in landscape mode.

The event will be held at the Yerba Buena Center for the Arts in San Francisco next week. For everything else we know about the iPad 3

Back to Karkand out now

DICE -

“We are happy to announce that Back to Karkand is out now on Xbox 360 and PC! Should you get Back to Karkand? Kotaku asks — and then immediately answers YES.

If you haven’t followed us before, Back to Karkand is our first expansion pack for Battlefield 3. It features four legendary Battlefield 2 maps reimagined in the Frostbite 2 engine, with enhanced levels of destruction.

More than just a map pack, Back to Karkand also features 10 new weapons to extend your arsenal (you can bring these new weapons back to the base game maps), three classic vehicles from Battlefield 2, including the STOVL fighter jet (excellent for hovering and capturing bases), Desert Buggy, and and APC, five new dog tags, and an added layer of persistence with the all-new Assignments you need to complete to unlock new weapons.

Now go back to Karkand and let us know what you think in the Battlelog forums! To find your new maps, just use Quick Match or the server browser as you normally would. The four new maps will appear together with the nine ones from the base game. For a full guide on how to use the server browser on console, check out this guide we prepared earlier. Just make sure you apply the latest multiplayer update for Battlefield 3, or you will not be avle to access Back to Karkand.

If you are a Limited Edition owner, you are entitled to this entire expansion pack at no extra charge. Otherwise, you can buy it for PC from Origin at $14,99 or for Xbox 360 from Xbox Live Marketplace or the in-game store for 1200 Microsoft Points.”

Battlefield 3 Patch Releasing On December 6th

A patch will be arriving for the PC version of Battlefield 3 on December 6th. It’ll be a pretty hefty 2GB update, apparently containing “most of the content for Back to Karkand” and a series of fixes and balance tweaks. The most notable changes can be found below, while the rest are available for your perusal on the Battlefield 3 blog.

• Fixed several weapons so they are properly suppressed and hide the player on the mini-map when fired.
• Tweaked Tactical Light so it is not as blinding over longer ranges.
• Tweaked the IRNV scope so it is limited to usage only at close range.
• Slightly decreased the accuracy for all weapons on fully automatic, burst fire is now preferable at mid to long range.
• Reduced the damage done to Armored Vehicles and Infantry from AA guns.
• Increased the damage RPGs and Tank shells do to AA vehicles.
• Slightly increased the power of Fighter Jet Cannons against all vehicle targets, especially Helicopters.
• Reduced the effectiveness of Stealth on Air Vehicles.
• Reduced the effectiveness of Beam Scanning for Jets.
• Moved a tank spawn in US base on Caspian Border so it would not be destroyed by a falling tree.

FULL CHANGE LOG

Bugfixes:
• Fixed a problem with spawn timer now showing blue border on startup and lost spawn point
• Fixed a problem where player who joined queuing on End of round got spawn screen stuck on screen, but unable to do anything with it untill next round loaded
• Fixed a problem where camera would change to 3rd person on killcam when killcam was turned off in server settings
• Fixed stat references on several dogtags
• Fixed for surveillance ribbon not counting TUGS
• Fixed a missing combat area lines on the minimap for Grand Bazaar conquest small
• Moved a tank spawn in US base on Caspian Border so it would not be destroyed by a falling tree
• Fixed a problem where placing C4 with the russians soldier was playing US faction VO
• Fixed a problem where TV guided missiles could be shot into its own helicopter and destroy it
• Fixed a problem when attempting to fire lock on weapons without a target
• Tweaked the chat, it should now be a bit easier to read
• Fixed several vehicles that did not properly shoot rockets and guns towards their predictive sights
• Fixed the G17 Supressed Laser not working properly
• Added alternate HUD colors to help colorblinds
• Added a network interpolation setting. This allows users with good bandwidth reduce latency, but might increase some stuttering. The user can find what works best for his connection by tweaking the slider.
• Increased the Spawn protection radius on TDM
• Fixed a problem with smoke on land vehicles, Missiles should now miss more often
• Fixed a problem where users could end up with IRNV scope in any vehicle
• Fixed a problem where player dies if vaulting over a ledge and into water while sprinting
• Fixed several crashes and increased general stability
• Fixed a problem where the user was unable to revive two players that have the bodies one over the other
• Fixed so you can assign an axis and use as a digital input. This makes it possible for the player (on pc) to assign one of the sticks on a gameped to be used for throttle/brake.
• Fixed a problem with the Kill camera acting up when suiciding from parachute
• Fixed air radar was showing to much. now lasertagged, heatsignature above threshold, enemy missiles and capture points are only visible on air radar
• Fixed a problem where the game would enter a technical hang if the user pressed pause menu and tilde at the same time
• Fixed a problem where you could get green flashes on screen
• You can now reassign cycle weapons
• Fixed so the weapon zooms automatically after bipod deploy is gone when using zoom toggle
• Fixed a problem where the parachute would stay stuck in air if the owner was killed
Balance Tweaks:
• Fixed several weapons so they are properly suppressed and hide the player on the minimap when fired.
• Tweaked Tactical Light so it is not as blinding over longer ranges.
• Tweaked the IRNV scope so it is limited to usage only at close range.
• Reduced heat masking effectiveness of Spec Ops Camo.
• Fixed a bug where Ammo spec would give additional 40mm grenades instead of Frag spec.
• Increased the number of additional 40mm grenades from Frag spec.
• Fixed so AT mines only live for 20 seconds after a player dies to prevent infinite mines. (We want to make a different fix in the future, it’s in JIRA).
• Increased the Time to Live on sniper caliber rounds to allow extreme distance shots.
• Fixed several weapon descriptions, calibers, and fire rates. The weapons themselves have not changed.
• Fixed so the M9 and MP443 pistol can be equipped by the opposing faction when it is unlocked at 100 kills.
• Fixed Laser Guided Missiles missing their targets if the target is moving too fast.
• Reduced the effectiveness of Stealth on Air Vehicles.
• Reduced the effectiveness of Beam Scanning for Jets.
• Reduced the damage done to Armored Vehicles and Infantry from AA guns.
• Increased the damage RPGs and Tank shells do to AA vehicles.
• Slightly decreased the accuracy for all weapons on fully automatic, burst fire is now preferable at mid to long range.
• Increased the effective accuracy of long bursts for LMGs when using a bipod.
• Slightly increased the range of the 44magnum bullets.
• Increased the close range damage of 4.6x30mm and 5.7x28mm bullets.
• Increased the reload time of the Mortar from 3.5sec to 4.8sec and increased the time it takes before a shell hits the ground.
• Reduced the aimed accuracy bonus given by a Suppressor for the MP7, P90, PP2000, PP-19, and UMP45.
• Increased the range and FOV for designating targets with the SOFLAM and vehicle Laser Designators.
• Decreased the effectiveness of 12g FRAG ammo when equipped on semi-automatic and automatic shotguns.
• Slightly Increased the power of Fighter Jet Cannons against all vehicle targets, especially Helicopters.
• Decreased the power of Miniguns against Jets and Helicopters.
• Increased the power of Stingers against Jets.
• Flares reload times for Jets and Helicopter Gunners have been increased.
• Tweaked the AN94 so its burst fire better conveys the real world advantage offered by this weapon.
• Added Single Shot to the AN94 as an available fire mode.
• Slightly increased the recoil on the M416 and removed the Burst Fire mode (this weapon incorrectly had burst fire, which was not authentic)
• Tweaked the spawns for TDM on Kharg Island, Grand Bazaar, Caspian Border, Seine Crossing, Operation Firestorm, Damavand Peak and Noshahar Canals
• Moved a tank spawn in US base on Caspian Border so it would not be destroyed by a falling tree
• Tweaked the Gas station Capture area on Conquest on Caspian Border
• Tweaked the max vehicle height on Noshahar Canals

First Day of The Battlefield 3 Beta

The first day of the Battlefield 3 early beta has come to an end. Quite a few
things happened over the course of the past 24 hours. There were multiple time
mix-ups leading many to believe that the beta would go live for the PS3 at 2am
amongst other pieces of confusion. Overall the beta release went well, in the US
most Battlefield 3 beta keys had been distributed by early afternoon. There were
a lot of community and official releases leading into the past 24 hours, so
here’s a quick recap:

Systems throughout
the day was pretty stable. The Battlelog website had problems towards the
beginning of the day, but has since been stable. The Xbox 360 network
encountered a few connection issues (no connection to the EA server) but was
quickly resolved. A lot of issues with PSN have been sorted, but users are still
stating that beta keys aren’t working or that the network is intermittent. Beta
troubles are very common (Battlefield 3 is no exception), a beta without
problems is a very rare occurrence.

Who knows what day two will have in
store for us, but Daniel hinted at something that would at least make PC players
very happy. No guesses or ideas can be made at this time about the Battlefield 3
beta surprise.

Daniel wrote:
If things go the way they are intended today, I’ve got a nice
surprise for my PC forum family tomorrow.

2112 – Nice first day 1 wrap up from EnterBF3.com. Was a crazy first day and most of it for me updating my email inbox a million times, downloading the game,
and waiting in huge lines to get into the few servers that were online. I hope tomorrow is better and can’t wait for whatever surpirse awaits us all.

Battlefield 3 Beta Dates!!!

 DICE and EA have announced that the Battlefield 3 multiplayer beta will be open all players from around the world on September 29, 2011. The beta is set in Paris on the Operation Metro map, where players work their way from lush parks on the outskirts of the city to a dark, bombed-out metro station, to the vibrant streets around the Paris stock exchange. Two elite tactical units square off in the series’ popular Rush Mode. One side takes the offensive by attacking M-COM stations while the opposing squad defends and protects.

The Battlefield 3 multiplayer beta will be available for the PC, PS3 and 360. If you pre-ordered the digital PC version from Origin then you will be granted early access to the beta starting on September 27th. Also, all customers that pre-ordered a Limited Edition of Medal of Honor will also receive early access to the beta.

Gamers in the beta can also log onto Battlelog, the game’s free social media network that allows gamers to communicate and compete with friends, track their stats and share their progress. Battlelog extends the in-game experience to be accessible anywhere, whether on a PC, console or handheld device.

Players are also invited to join the EA Gun Club for the latest shooter news, and to receive in-game benefits including access to the M1911 pistol and distinct badges in Battlefield 3. The M1911 pistol will also be available to registered Battlefield veterans.

Battlefield New Details !!!

Battlefield 3 is still a few months away from release but we’ve already got the official multiplayer fact sheet. EA has sent out a list of BF3 weapons, vehicles, classes, gameplay modes and more. Below you’ll find every detail about what to expect from the DICE’ fps. The fact sheet states there will be nine multiplayer maps but only two were named. I wonder what the other maps will be?

KEY FEATURES

Play Your Way In the Biggest Battlefield Ever! From city streets to open rural landscapes, Battlefield 3 offers unparalleled depth and gameplay variety. Classic ‘Rush’ and ‘Conquest’ modes are complemented by newly introduced ‘Team Death Match’ for an instant action fix.

Extensive Co-op Campaign: Unique maps and missions are available for players to tackle online with a friend, using co-op specific gameplay features. Co-op missions tie into the single player story.

Powerful Social Features in Battlelog: Players will never go into battle alone thanks to the powerful new community features of Battlelog. Players can build their platoon, communicate with other gamers, and compare their multiplayer prowess with friends and foes alike. Battlelog is free on all platforms.

Frostbite 2 – Enabled Destruction: Frostbite 2 creates a whole new level of life-like destruction. Enhanced large and small scale destruction now has a tactical purpose. Chip away at cover, blow holes in walls, deform the terrain, and bring down entire building façades on enemies.

Keep reading to see the rest of the Battlefield 3 multiplayer fact sheet.

Ultimate Vehicle Warfare: The signature Battlefield vehicle warfare experience is even richer and more rewarding. Damaged vehicles can now retreat or be defended until they automatically regain armor, while disabled vehicles become static gun platforms to cover players doing repairs.

Accessible Team – Play: Battlefield 3 offers fine-tuned team-play possibilities and accessibility for newcomers. Team-play is key for players to reach dominance on the battlefield.

Personalized Dog Tags: Players can express their individuality with their own dog tag that gets displayed to defeated enemies. Players choose a design with a dynamically tracked in-game stat that expresses their personality and play-style.

The Physical Battlefield: Use the environment to your advantage. Deploy your machine gun bipods on any mountable surface for greater accuracy. Claim the dog tag of enemies via skillful knife takedowns. Lay down suppressive fire to limit the combat capabilities of enemies.

Enhanced Persistence: There is always a new rank or reward to unlock in Battlefield 3. The depth and vast range of unlockable weapons, vehicles, upgrades, and tools will keep Battlefield 3 players occupied for years to come.

CLASSES

• Assault
• Recon
• Support
• Engineer

MULTIPLAYER MAPS

9 total including:

• Caspian Border
• Operation Métro

EXPANSION PACKS

BACK TO KARKAND

• Strike at Karkand
• Gulf of Oman
• Wake Island
• Sharqi Peninsula

GAME MODES

• Conquest
• Conquest 64 (PC only)
• Rush
• Team Deathmatch
• Squad Deathmatch
• Squad Rush

RIBBONS AND MEDALS

There will be closeto 100 ribbons and medals in BF3

DOG TAG CUSTOMIZATIONS

More than 350 personalized dogtags including:

• Rush Ribbon
• Recon Service Star
• 40mm Master
• BF2 Veteran
…and so much more

And here is the armory with every rifle, shotgun and scope you could ever want. There are well over 50 weapons and accessories to choose from. There is also a list of solider equipment and solider specialization.

 

WEAPONS

ASSUALT RIFLES

• M16A4
• AK74M
• M416
• AN94
• KH2002
• AEK971
• F2000
• G3
• ASVAL

CARBINES

• M4A1
• AKS74u
• SCAR H CQB
• G36C
• A-91
• SG553LB

Keep reading for machine guns, sniper rifles and more.

MACHINE GUNS

• M249
• RPK-74M
• M27 IAR
• Pecheneg
• M60
• M240
• Type88

SNIPER RIFLES

• Mk11
• SVD
• SV98
• M98B
• M40A5
• M82A3

BATTLE RIFLES

• M39
• SKS

SUBMACINEGUNS

• P90
• MP7
• PDR
• UMP-45
• P90TR
• PP2000

SHOTSGUNS

• 870MCS
• M1014
• USAS-12
• DAO-12
• Saiga 20k

ROCKET & LAUNCHERS

• SMAW
• RPG-7
• Javelin
• FIM-92 Stinger
• SA-18 IGLA
• M136 AT4

PISTOLS

• M9
• PYa MP443
• G17
• M1911
• T44
• MP412
• G18
• M93R

WEAPON ACCESSORIES

OPTICS

• M145
• RDS Reflex
• Kobra
• Holographic
• PKA-S
• ACOG
• PSO-1
• PK-A
• IRNV
• PKS-07
• 8x Rifle Scope
• 12x Ballistic

ERGONOMICS

• Foregrip
• Bipod

PERFORMANCE

• Heavy barrel
• Suppressor
• Tactical light
• Laser sight
• Flash suppressor
• Straight pull bolt

UNDERSLUNG WEAPONRY

• M320
• 40mm grenades
• Bucksot
• Smoke grenade
• M26 MASS
• 12 guage
• Flechettes
• Frag round
• Solid slugs

SOLDIER EQUIPMENT

• Knife
• M67 hand grenades
• M18 smoke grenades
• Medkit
• Defibrillators
• M15 Anti-Tank mine
• Welding tool
• EOD Bot
• 60mm Mortar
• Ammunition box
• C4 explosives
• M18 Claymore mines
• UG sensors
• Radio Beacon
• SOFLAM
• MAV Micro UAV

SOLDIER SPECIALIZATIONS

• Sprint boost
• Squad Sprint boost
• Flak vest
• Squad Flak vests
• EOD EXPL vest
• Squad EOD EXPL vest
• Suppression reduction
• Squad Suppression reduction
• Marksman training
• Squad Marksman training
• Extra grenades
• Squad extra grenades
• Extra ammo
• Squad Extra ammo

There will be over 20 vehicles in Battlefield 3′s multiplayer mode. BF3 has been known for its vehicle warfare; something that has set it a part from other first person shooters.

 

VEHICLES

FAST TRANSPORT

• Growler ITV
• VDV Buggy

ARMORED TRANSPORT

• HMMWV
• G3937 Vodnik

INFANTRY FOGHTING VEHICLES

• LAV-25
• BMP-2M

MOBILE AA

• LAV-AD
• 9K22 Tunguska-M

BATTLE TANKS

• M1 Abrams
• T-90

SCOUT HELICOPTERS

• AH-6J Littlebird
• Z-11 W

TRANSPORT HELICOPTERS

• UH-1Y Venom
• KA-60 Kasatka

ATTACK HELICOPTERS

• AH-1Z Super Cobra
• MI-28 Havoc

FIGHTER JETS

• F/A-18E Super Hornet
• SU-35BM Flanker-E

ATTACK JETS

• A-10 Thunderbolt
• SU-39

NAVAL TRANSPORT

• RHIB

AMPHIBIOUS ASSAULT

• AAV-7A1

How about all that for details? A few things that were unknown like the AH-6J Littlebird which will bring back fond Delta Force Blackhawk Down memories. And claymores!!! Yay 2112 can camp in safety once again lol. Make sure and preorder a copy at your favorite retailer or on EA’s Origin service. Cya on the Battlefield Oct 25th folks.

Battlefield 3 has 10 times the unlockables of Bad Company 2

“Battlefield players are among the most loyal out there. Our games are literally played for years by our hardcore fans, and we want to actively support that. There should always be something left to achieve in Battlefield 3.”

Valerian Noghin and Fredrik Thylander are Persistence Designers on Battlefield 3. They’re the guys making sure you will have as much fun with the game in 2013 as on launch day.

Back in 2005, Battlefield 2 was one of the first shooters to introduce a deep persistence system to add that extra layer of tasty rewards and unlocks to keep players returning to the battlefield for hundreds of hours. With Battlefield 3, we are pulling all the stops. Compared to Battlefield: Bad Company 2, Battlefield 3 will have more than 10 times the hardware unlocks spread over weapons, weapons attachments, gadgets, and a huge unlock tree for vehicles alone.

Skill and dedication equal rewards

On top of these ingame hardware items, players will also be richly rewarded with medals, ribbons and service stars displaying their skill, commitment, and teamplay prowess. You will be rewarded handsomely in Battlefield 3 for exemplary skill, such as capturing X amount of bases in one round. Excellent teamplayers who keep the team’s vehicles in mint condition and revive fallen comrades will not go unnoticed either. These type of skill-driven rewards are typically handed out in the form of ribbons, and good players can often get more than one ribbon in a single round.

Winning a round for the team should always be the priority, so we are making sure that even when players are chasing their personal achievements, they are contributing to the overall battle. You will also be rewarded for true dedication and commitment, such as playing x amount of hours as a U.S. soldier. These honors come in the form of the much harder to get medals. They are typically given at specific milestones in your career.

There are a large number of ranks in Battlefield 3, similar to Battlefield: Bad Company 2. Your rank badge is a quick measure of your overall progress in the game. And even if you hit the max rank, there is always more glory to strive for with the new concept of Service Stars that we are introducing in Battlefield 3.

Service Stars challenge the hardcore

Even getting your first Service Star would be a major achievement. But keep playing, and you will be eligible for even further promotion by getting Service Stars added to your weapon skill badge, your vehicle, your kit, and your overall rank. Anytime your kill card is displayed, everyone will see exactly how experienced you are with your current equipment. The ultimate bragging right would be for a player to be awarded the rank of Colonel with 100 Service Stars attached, and to have 100 stars in all weapons, kits, and vehicles. Getting there will be a massive task – consider that a challenge! :)

The design philosophy behind the unlocks in Battlefield 3 is pretty sweet. We basically give you more hardware to play with for doing what you love to do. Case in point: Using gun X will give you more upgrades specifically for that gun. Playing with a kit and vehicle earns more upgrades for that kit and that vehicle. In addition, all XP gained also goes towards your overall rank, which in turn unlocks new weapons, specializations, and camouflages usable by any class.

Play Battlefield 3 your way

The mantra we keep coming back to when designing Battlefield 3 is “play it your way”. What that means is there’s an unprecedented flexibility in how you tailor your kits. The playable classes are not rigidly defined in what they are supposed to play like. While all four classes in Battlefield 3 (Assault, Engineer, Support, Recon) start out with everything they need to be an efficient soldier in the field, it is totally up to you and your personal preferences how you want to tailor them.

Take the Assault class, for example. As you may know by now, this is now the class that has the ability to equip both a defibrillator and medkit for frontline medic abilities. But if you would prefer to switch your add-ons to, say, an underslung grenade launcher with 40mm grenades, go ahead! That will give you an Assault soldier with a more offensive set of capabilities than the player who opts for the default medic approach.

Tactical unlocks force you to choose the right loadout for you
That’s the way all of the unlocks and upgrades work. They are specifically designed to be tactical in nature, forcing you to choose loadout based on the map and situation. Do you go for the heavy barrel for your assault rifle? It gives added accuracy for single shots, but at the cost of stronger recoil in burst fire/full auto mode. A standard assault rifle can be modified into a long range accurate weapon or for close quarter, almost SMG-like, combat. For jets, do you go with Maverick ATG missiles to take out tanks or AA missiles to dogfight airborne threats? With your Engineer, do you bring your anti-tank or your anti-air RPG launcher?

In short, we think there has never been a better time to be a Battlefield gamer, no matter your play style.